Event Date: 03/10/2021 (2:00 pm EST - 3:00 pm EST)
How much failure do you allow in your organization? Is it something you try to minimize, or try to encourage? And while you might claim to “fail fast and cheap,” how often do you end up doing the exact opposite?
In this webinar, we will explore how our society developed such an aversion to failure. We’ll see how 20th-century education models and business plans are designed to minimize mistakes, even though research shows that mistakes are one of the biggest precursors to success. We will see how true innovators, from James Dyson to Thomas Edison, had failure rates well above 90%. And we will compare these rates to our own as we ask ourselves, “How can we get better by getting it wrong?”
Through discussion and hands-on mini-exercises, this webinar will reveal that professional environments have a lot to learn from the commercial gaming industry, the one spot in society where failure is actually expected and encouraged. Attendees will receive case studies and ready-to-use tools for creating fail-forward approaches within their own organizations, and building a playful and fearless learning culture.
Perfect for designers, trainers, and HR leaders, this session will give you the data and tools you need to improve any project or initiative through the lost art of trial and error.
Attendees will learn:
- To identify how adult learners have come to fear failure.
- How to analyze and compare failure ratios, rates, and costs.
- How to use game-based thinking to create environments that increase reflection and self-efficacy.
- To get comfortable creating business metrics, even when they might fail.
- How to “gamify” any learning environment with a provided template.
Who should attend:
- Trainers and designers
- HR leaders
- Learning and development teams
Scott Provence is an award-winning instructional designer and author. He has delivered programs throughout the U.S. and Canada, and built material for everyone from one of the world’s largest private employers to the U.S. Department of Justice. In 2019, he won Training Magazine’s award for Excellence in No-Tech Gamification.
Using a unique combination of instructional and game design, Scott’s passion is turning expert-level concepts into engaging products for a general audience. He is the author of the new book, Fail to Learn: A Manifesto for Training Gamification, which he has presented to Learning and Development groups across the U.S., as well as Hong Kong and Scotland. To learn more or reach out to Scott, visit scottprovence.com.
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